Looking for an Unreal Artist or designer who Must be able to create an Environment by working closely with the customer and their requirements
we will be providing you with the ready made models and using them you should be able to ceate the environments.
The Responsibilities • Work closely with external customers to deliver industry-leading content that utilizes Unreal Engine and real-time technology to the fullest. • Apply experience and knowledge to help optimize Unreal Engine deployment for virtual production, linear content creation. • Clearly understand production requirements and translate them into recommendations for both external customers and internal teams. • Design Unreal Engine levels and animations from idea to implementation, using native Unreal Engine tools and 3rd-party graphics applications, using provided base graphic elements ? such as 3D models, still images, and clips, create dynamic real-time animations
The requirements • Proven experience with Unreal Engine on real world projects. • Strong understanding of multiple aspects of the Unreal Editor (ideally including the creation of sophisticated Editor Blueprints, Sequencer workflows, LiveLink, and nDisplay.) • Expertise with live camera tracking, data recording, virtual cameras, or in-camera visual effects. • Desire to both teach others and learn new techniques, becoming the industry expert on new features and practices as they arise. • Knowledge of graphic design principles • Expected basic knowledge of Networking and IT • Advanced knowledge of Adobe creative suite • Expert in at least one of; 3DS Max, Cinema 4D, Maya, Blender, or other reputable DCC tool • Self starter with a ?can do? attitude • First class communication, analytical, problem solving abilities • Promote a positive and productive team culture to ensure success • Someone who is flexible, innovative and forward thinking
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